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Question by keith_ttlabs · Feb 14, 2018 at 12:02 AM · vropengl

Support for native plugin rendering in VR on either OpenGL or Vulkan?

I'm trying to do some vr rendering in a native plugin and having some issues. The example code provided by unity here: https://docs.unity3d.com/Manual/NativePluginInterface.html doesn't seem to reference Vulkan at all.

When I create a new project in Unity 2017.3.1f1, set the Graphics API to OpenGL, and turn on XR support (and OpenVR) I get the following opengl error: "Assertion failed: OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_OPERATION: Operation illegal in current state"

Is there a supported way to do OpenGL or Vulkan vr rendering in a native plugin in Unity with either OpenVR or Oculus?

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