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Question by Chocolade · Jul 25, 2017 at 08:05 AM · c#scripting problemscript.

How to get all child objects under specific object ?

I have a empty GameObject under it i have another gameobject name: Propellers under it i have 4 gameobjects name: "Propeller1" , "Propeller2" , "Propeller3" , "Propeller4"

I want to get this 4 gameobjects that are under Propellers that is under the main parent object.

 private void Start()
     {
         var Object = GameObject.FindGameObjectWithTag("Propellers");
         allObjects = new List<GameObject>();
         var t  = Object.GetComponent<Transform>();
         foreach(Transform t in transform)
         {
 
         }
     }

I want to add the 4 properllers to allObjects.

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Answer by ShadyProductions · Jul 25, 2017 at 08:07 AM

https://docs.unity3d.com/ScriptReference/GameObject.GetComponentInChildren.html

 var childrenTransforms = gameObject.GetComponentInChildren<Transform>();

Do some research on the wiki first please.

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avatar image gravelpootis · Sep 13, 2021 at 04:04 PM 0
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 var childrenTransforms = gameObject.GetComponen**s**tInChildren<Transform>();

is the correct one

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