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Question by Absolute_Zero · May 31, 2012 at 06:13 AM · shadertexture3dsketchuptoon

How to apply ToonShader?

I exported a model from Sketchup in FBX format, and I have it placed, but I'd like to place the toon shader on it, so as to give the models a toonish dark outline, and feel, a la Borderlands. I see the asset package under standard assets, but how do I apply it to the model?

I tried dragging the "ToonShaderBasic" onto the model in the Scene view, but it made it look white, with no texture, and hardly an outline. Is that the wrong way to apply it? Or is something wrong with my model?

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avatar image flamy · May 31, 2012 at 06:17 AM 0
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you have to import the texture also from outside, and ya that is the proper way to apply toon shading. try adjusting the outline size on the shader.

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