Question by
benkay22 · Feb 11, 2018 at 02:11 AM ·
lightingshadowsmeshrenderer
changing the shadow strength of certain game objects in a directional light
Hello.
Is it possible to adjust the real-time shadow strength of only certain game objects being hit by a light game object? I know you can change each game object's mesh renderer shadow casting mode, but that doesn't contain the strength of the shadows that it casts. From what I understand, you can only change the shadow strength from the light object itself.
Thanks.
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