Animation Rigging shifts the player down
Hi all! I am using the Animation Rigging package to make the character look where the camera is looking. However, as soon as I enable the "Rig Builder" component on my player, the whole player just shifts down a little, and his feet go below ground. I tried setting the "weight" of the rig to 0, but the player is still below ground. As soon as I disable the "Rig Builder" component, the player is shifted up to normal.
Comment
Did you ever find the fix? I'm having the exact same problem and can't find an answer anywhere
Nope. Guys at Unity are aware of this issue and hopefully pushing a fix in Unity 2021.2
More info here https://forum.unity.com/threads/ongoing-humanoid-issues-in-animation-rigging.1080695/