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Question by
ArcticOrca · Feb 10, 2018 at 03:47 AM ·
animationeffectdodge
How to make a 2D effect to be used on a 3D plane
I've been trying to make some sort of a 3D dodge game, and I want to make a mark on a plane which lets player know where the attack will land. I think this video shows what I want exactly.
You can see that big robot shooting missiles and bombarding the ground with "aiming effects". You can also see that these aiming effects are not static, they have some sort of animation. I have no idea how to make this aiming effect, especially that animation part. Could anyone please help me out with this?
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