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Question by BorvanBeers · Jan 08, 2014 at 06:11 PM · c#collisiongameobjectcolliderterrain

Gameobject collision with Terrain C#

Hi there,

I'm currently working on a little game wich requires me to have collision between a gameobject and the terrain the game plays on.

This is the script I came up with:

void OnTriggerEnter(Collision other) {

     if(other.gameObject.name == "Terrain")
     {
         Debug.Log("hit");
     }

}

For some reason this does nothing so I tried letting it collide with other object, those don't do anything either.

Any help would be greatly apreciated! Thanks!

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Answer by OrbitSoft · Jan 08, 2014 at 06:23 PM

Does the gameobject have a rigidbody? Unity docs say that collision events are only called when one of the colliders has a rigidbody attached.

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avatar image BorvanBeers · Jan 09, 2014 at 10:51 AM 0
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It works! It was the rigidBody component ;)

Thanks Wampir888 :D

and others ofcourse;)

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Answer by sath · Jan 08, 2014 at 10:10 PM

Check your terrain gameObject name in your Hierarchy. Is it "Terrain" or "terrain" ? Check the spelling so it can much with the name "Terrain" in your script

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Answer by tanoshimi · Jan 08, 2014 at 06:12 PM

Does the terrain collider have Is Trigger checked? If not (and I suspect it doesn't), you should be using OnCollisionEnter(), not OnTriggerEnter().

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avatar image BorvanBeers · Jan 08, 2014 at 06:17 PM 0
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I'm sorry I copied the wrong part of my coding,

void OnCollisionEnter(Collision collision) {

     if(collision.gameObject.name == "Terrain")
     {
         Debug.Log ("hit!");
     }
 }

This is the part I ment to copy. It doesn't do anything either..

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Answer by hadikazemi · Jul 08, 2015 at 09:58 PM

 void OnTriggerEnter(Collision other) {

 

is wrong .. it's supposed to be

 void OnTriggerEnter(Collider other) {

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