App crashes on Android without proper crash logs
03-02 04:33:49.051 1607 1729 I ActivityManager: Killing 8649:com.google.android.apps.maps/u0a234 (adj 940): remove task
03-02 04:33:49.056 1607 1729 I ActivityManager: Killing 19753:com.oem.oemlogkit/1000 (adj 920): remove task
03-02 04:33:49.064 1607 1729 I ActivityManager: Killing 26812:com.instagram.android:mqtt/u0a446 (adj 995): remove task
03-02 04:33:49.065 1607 1729 I ActivityManager: Killing 20862:com.instagram.android/u0a446 (adj 930): remove task
03-02 04:33:49.070 1607 1729 I ActivityManager: Killing 20682:com.google.android.googlequicksearchbox:search/u0a200 (adj 900): remove task
03-02 04:33:49.072 1607 1729 I ActivityManager: Killing 6494:com.google.android.webview:sandboxed_process0:org.chromium.content.app.SandboxedProcessService0:0/u0a200i825 (adj 910): remove task
03-02 04:33:49.075 1607 1729 I ActivityManager: Killing 10543:com.google.android.permissioncontroller/u999a156 (adj 999): empty #31
03-02 04:33:49.077 1607 1729 I ActivityManager: Killing 8648:com.google.android.youtube/u0a225 (adj 925): remove task
03-02 04:33:49.079 1607 1729 I ActivityManager: Killing 6307:com.google.android.youtube.player/u0a225 (adj 915): remove task
03-02 04:33:49.240 1607 1729 W ActivityManager: setHasOverlayUi called on unknown pid: 19753
03-02 04:33:49.399 1607 3096 W ActivityManager: Scheduling restart of crashed service com.google.android.googlequicksearchbox/org.chromium.content.app.SandboxedProcessService0:0 in 1000ms for connection
03-02 04:33:49.646 1607 1729 W ActivityManager: setHasOverlayUi called on unknown pid: 8648
03-02 04:33:49.698 1607 1729 W ActivityManager: setHasOverlayUi called on unknown pid: 8649
03-02 04:33:49.816 1607 1729 W ActivityManager: setHasOverlayUi called on unknown pid: 20862
03-02 04:33:49.913 1607 1729 W ActivityManager: setHasOverlayUi called on unknown pid: 20682
03-02 04:33:53.859 1607 1753 I ActivityManager: Start proc 19754:com.thelearningbuddy.sanfort/u0a716 for pre-top-activity {com.thelearningbuddy.sanfort/com.unity3d.player.UnityPlayerActivity}
03-02 04:33:54.115 19754 19754 D Unity : CommandLine:
03-02 04:33:54.138 19754 19754 D Unity : onActivityResumed: com.unity3d.player.UnityPlayerActivity@105f3a7
03-02 04:33:54.138 19754 19754 I Unity : onResume
03-02 04:33:54.179 19754 16107 D Unity : SetWindow 0 0xb4000075c3f88d00
03-02 04:33:54.180 19754 16107 D Unity : SetWindow 0 0xb4000075c3f88d00
03-02 04:33:54.222 19754 19754 I Unity : windowFocusChanged: true
03-02 04:33:54.237 19754 16107 I Unity : MemoryManager: Using 'Dynamic Heap' Allocator.
03-02 04:33:54.252 19754 16107 D Unity : Enabling Unity systrace
03-02 04:33:54.291 19754 16107 D Unity : [VFS] Mount /data/app/~~gN2khOZoDv_MP20mT94tyA==/com.thelearningbuddy.sanfort-_z9-0S9mwJut4tseYsCkbQ==/base.apk
03-02 04:33:54.292 19754 16107 D Unity : Loading player data from /data/app/~~gN2khOZoDv_MP20mT94tyA==/com.thelearningbuddy.sanfort-_z9-0S9mwJut4tseYsCkbQ==/base.apk/assets/bin/Data/data.unity3d
03-02 04:33:54.304 19754 16107 I Unity : SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 8, Memory = 7473mb
03-02 04:33:54.304 19754 16107 I Unity :
03-02 04:33:54.304 19754 16107 I Unity : SystemInfo ARM big.LITTLE configuration: 1 big (mask: 0x80), 7 little (mask: 0x7f)
03-02 04:33:54.304 19754 16107 I Unity :
03-02 04:33:54.304 19754 16107 I Unity : ApplicationInfo com.thelearningbuddy.sanfort version 0.2 build 639e1216-9762-4ad3-a8d1-7cc1005bd930
03-02 04:33:54.304 19754 16107 I Unity :
03-02 04:33:54.304 19754 16107 I Unity : Built from '2020.3/staging' branch, Version '2020.3.6f1 (338bb68529b2)', Build type 'Development', Scripting Backend 'il2cpp', CPU 'arm64-v8a', Stripping 'Enabled'
03-02 04:33:54.304 19754 16107 I Unity :
03-02 04:33:54.350 19754 16107 D Unity : Script Patching: Patch files are not available, '/storage/emulated/0/Android/data/com.thelearningbuddy.sanfort/cache/ScriptOnly/2020.3.6f1/il2cpp/patch.config' is missing.
03-02 04:33:54.352 19754 16107 D Unity : Same Unity build, not extracting il2cpp resources.
03-02 04:33:54.355 19754 16107 D Unity : PlayerConnection initialized from /data/app/~~gN2khOZoDv_MP20mT94tyA==/com.thelearningbuddy.sanfort-_z9-0S9mwJut4tseYsCkbQ==/base.apk/assets/bin/Data (debug = 0)
03-02 04:33:54.356 19754 16107 D Unity : PlayerConnection initialized network socket : 0.0.0.0 55069
03-02 04:33:54.357 19754 16107 D Unity : PlayerConnection initialized unix socket : Unity-com.thelearningbuddy.sanfort
03-02 04:33:54.358 19754 16107 D Unity : Multi-casting "[IP] 192.168.0.137 [Port] 55069 [Flags] 2 [Guid] 2631966021 [EditorId] 3436132250 [Version] 1048832 [Id] AndroidPlayer(OnePlus_HD1901@192.168.0.137) [Debug] 0 [PackageName] AndroidPlayer [ProjectName] Sanfort" to [225.0.0.222:54997]...
03-02 04:33:54.358 19754 16107 D Unity : Started listening to [0.0.0.0:55069]
03-02 04:33:54.495 19754 16107 D Unity : [EGL] Attaching window :0xb4000075c3f88d00
03-02 04:33:54.495 19754 16107 D Unity : InitializeScriptEngine OK (0x7429336fc0)
03-02 04:33:54.495 19754 16107 D Unity : PlayerConnection already initialized - listening to [0.0.0.0:55069]
03-02 04:33:54.620 19754 16107 D Unity : Loading player data from assets/bin/Data/data.unity3d
03-02 04:33:54.623 19754 16107 D Unity : PlayerInitEngineNoGraphics OK
03-02 04:33:54.623 19754 16107 I Unity : Company Name: The Learning Buddy
03-02 04:33:54.623 19754 16107 I Unity : Product Name: Sanfort
03-02 04:33:54.623 19754 16107 D Unity : AndroidGraphics::Startup window = 0xb4000075c3f88d00
03-02 04:33:54.623 19754 16107 D Unity : [EGL] Attaching window :0xb4000075c3f88d00
03-02 04:33:54.639 19754 16107 D Unity : [EGL] Request: ES 2.0 RGB0 000 0/0
03-02 04:33:54.639 19754 16107 D Unity : [EGL] Found: ID[1] ES 2.0 RGB16 565 0/0
03-02 04:33:54.639 19754 16107 D Unity : [EGL] Request: ES 2.0 RGB0 000 0/0
03-02 04:33:54.639 19754 16107 D Unity : [EGL] Found: ID[1] ES 2.0 RGB16 565 0/0
03-02 04:33:54.640 19754 16107 D Unity : [EGL] Request: ES 2.0 RGBA32 8888 0/0
03-02 04:33:54.640 19754 16107 D Unity : [EGL] Found: ID[9] ES 2.0 RGBA32 8888 0/0
03-02 04:33:54.644 19754 16107 D Unity : ANativeWindow: (2332/1080) RequestedResolution: (0/0) RenderingResolution: (0/0) EGLSurface: (2332/1080)
03-02 04:33:54.648 19754 16107 D Unity : Renderer: Adreno (TM) 640
03-02 04:33:54.648 19754 16107 D Unity : Vendor: Qualcomm
03-02 04:33:54.648 19754 16107 D Unity : Version: OpenGL ES 3.2 V@0502.0 (GIT@559e78c, Ib9d997268a, 1602617665) (Date:10/13/20)
03-02 04:33:54.648 19754 16107 D Unity : GLES: 3
03-02 04:33:54.648 19754 16107 D Unity : GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_half_float GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_compressed_ETC1_RGB8_texture GL_AMD_compressed_ATC_texture GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_OES_texture_compression_astc GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_read_format_bgra GL_OES_texture_3D GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_QCOM_alpha_test GL_OES_depth24 GL_OES_packed_depth_stencil GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_EXT_sRGB GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_EXT_texture_type_2_10_10_10_REV GL_EXT_texture_sRGB_decode GL_EXT_texture_format_sRGB_override GL_OES_element_index_uint GL_EXT_copy_image GL_EXT_geometry_shader GL_EXT_tessellation_shader GL_OES_texture_stencil8 GL_EXT_shader_io_blocks GL_OES_shader_image_atomic GL_OES_sample_variables GL_EXT_texture_b
03-02 04:33:54.648 19754 16107 D Unity : order_clamp GL_EXT_EGL_image_external_wrap_modes GL_EXT_multisampled_render_to_texture GL_EXT_multisampled_render_to_texture2 GL_OES_shader_multisample_interpolation GL_EXT_texture_cube_map_array GL_EXT_draw_buffers_indexed GL_EXT_gpu_shader5 GL_EXT_robustness GL_EXT_texture_buffer GL_EXT_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_OES_texture_storage_multisample_2d_array GL_OES_sample_shading GL_OES_get_program_binary GL_EXT_debug_label GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_QCOM_tiled_rendering GL_ANDROID_extension_pack_es31a GL_EXT_primitive_bounding_box GL_OES_standard_derivatives GL_OES_vertex_array_object GL_EXT_disjoint_timer_query GL_KHR_debug GL_EXT_YUV_target GL_EXT_sRGB_write_control GL_EXT_texture_norm16 GL_EXT_discard_framebuffer GL_OES_surfaceless_context GL_OVR_multiview GL_OVR_multiview2 GL_EXT_texture_sRGB_R8 GL_KHR_no_error GL_EXT_debug_marker GL_OES_EGL_image_external_essl3 GL_OVR_multiview_multisampled_render_to_texture GL_E
03-02 04:33:54.648 19754 16107 D Unity : XT_buffer_storage GL_EXT_external_buffer GL_EXT_blit_framebuffer_params GL_EXT_clip_cull_distance GL_EXT_protected_textures GL_EXT_shader_non_constant_global_initializers GL_QCOM_texture_foveated GL_QCOM_texture_foveated_subsampled_layout GL_QCOM_shader_framebuffer_fetch_noncoherent GL_QCOM_shader_framebuffer_fetch_rate GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_EGL_image_array GL_NV_shader_noperspective_interpolation GL_KHR_robust_buffer_access_behavior GL_EXT_EGL_image_storage GL_EXT_blend_func_extended GL_EXT_clip_control GL_OES_texture_view GL_EXT_fragment_invocation_density GL_QCOM_motion_estimation GL_QCOM_validate_shader_binary GL_QCOM_YUV_texture_gather
03-02 04:33:54.649 19754 16107 D Unity : OPENGL LOG: Creating OpenGL ES 2.0 graphics device ; Context level <OpenGL ES 2.0> ; Context handle -1275321440
03-02 04:33:54.649 19754 16107 D Unity : [EGL] Attaching window :0xb4000075c3f88d00
03-02 04:33:54.650 19754 16107 D Unity : Requested framebuffer: resolution[2332x1080], rgba[8/8/8/8], depth+stencil[on], samples[1]
03-02 04:33:54.650 19754 16107 D Unity : Created framebuffer: resolution[2332x1080], rgba[8/8/8/8], depth+stencil[24/8], samples[0]
03-02 04:33:54.650 19754 16107 D Unity : [EGL] Attaching window :0xb4000075c3f88d00
03-02 04:33:54.650 19754 16107 D Unity : Initialize engine version: 2020.3.6f1 (338bb68529b2)
03-02 04:33:54.821 19754 16107 D Unity : NativeCrashSerializer::GetCrashReport() Success!
03-02 04:33:54.834 19754 16107 D Unity : Uploading Crash Report
03-02 04:33:54.837 19754 16107 D Unity : PlayerInitEngineGraphics OK
03-02 04:33:54.841 19754 16107 D Unity : Found 48 native sensors
03-02 04:33:54.853 19754 16107 D Unity : Sensor : Accelerometer ( 1) ; 0.002393 / 0.00s ; lsm6dsm Accelerometer Non-wakeup / STMicro
03-02 04:33:54.854 19754 16107 D Unity : Sensor : Accelerometer ( 1) ; 0.002393 / 0.00s ; lsm6dsm Accelerometer Non-wakeup / STMicro
03-02 04:33:54.882 19754 16107 D Unity : SetWindow 0 0xb4000075c3f88d00
03-02 04:33:54.882 19754 16107 D Unity : SetWindow 0 0xb4000075c3f88d00
03-02 04:33:54.882 19754 16107 D Unity : [EGL] Attaching window :0xb4000075c3f88d00
03-02 04:33:54.888 19754 16107 D Unity : ANativeWindow: (2400/1080) RequestedResolution: (0/0) RenderingResolution: (0/0) EGLSurface: (2400/1080)
03-02 04:33:55.075 19754 16107 D Unity : Requested framebuffer: resolution[2400x1080], rgba[8/8/8/8], depth+stencil[on], samples[1]
03-02 04:33:55.075 19754 16107 D Unity : Created framebuffer: resolution[2400x1080], rgba[8/8/8/8], depth+stencil[24/8], samples[0]
03-02 04:33:56.962 19754 16107 D Unity : UnloadTime: 0.764427 ms
03-02 04:33:56.965 19754 16107 D Unity : UUID: ef3ddd58a5b9244d => e2fec445261bef47e20cbe86fc22fa65
03-02 04:33:57.091 19754 16107 I Unity : reading file: AssetNameFile
03-02 04:33:57.091 19754 16107 I Unity : DownloadAssetBundles:FileExists(String)
03-02 04:33:57.091 19754 16107 I Unity : DownloadAssetBundles:GetSavedAssetHashes()
03-02 04:33:57.091 19754 16107 I Unity :
03-02 04:33:57.092 19754 16107 I Unity : TrialAccount:
03-02 04:33:57.092 19754 16107 I Unity : Config:Awake()
03-02 04:33:57.092 19754 16107 I Unity :
03-02 04:33:57.140 19754 16107 D Unity : Sensor : Accelerometer ( 1) ; 0.002393 / 0.00s ; lsm6dsm Accelerometer Non-wakeup / STMicro
03-02 04:33:57.148 19754 16107 D Unity : Choreographer available: Enabling VSYNC timing
03-02 04:33:58.267 19754 16107 D Unity : NativeCrashSerializer::EndReport() Success!
03-02 04:33:59.580 1607 1753 I ActivityManager: Start proc 16176:net.oneplus.widget/u0a237 for broadcast {net.oneplus.widget/net.oneplus.widget.appwidget.WeatherDataReceiver}
03-02 04:33:59.818 19754 19754 I Unity : onPause
03-02 04:33:59.919 1607 2577 I ActivityManager: Process com.thelearningbuddy.sanfort (pid 19754) has died: prcp TOP
03-02 04:33:59.960 1607 1729 W ActivityManager: setHasOverlayUi called on unknown pid: 19754
03-02 04:34:27.327 1607 1759 I ActivityManager: Killing 9826:com.oneplus.chargingpilar/1000 (adj 999): empty #31
03-02 04:34:27.333 1607 1759 I ActivityManager: Killing 9815:com.android.providers.calendar/u0a139 (adj 999): empty #32
My project is built on unity 2020.3.6f1, it was working fine last week. I just imported a few assets from other project which builds and runs fine. My APK crashes with a black screen and all I get is this error.
How do I get to the root of the crash if the logs do not tell me what is wrong
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