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               Question by 
               fred_gds · May 30, 2016 at 12:25 PM · 
                iosbuildunityeditorxcode  
              
 
              Xcode DebugFocusItem
Hello,
I am getting some debugs in Xcode and then the Application crashes. On the other hand when the device is not connected to Xcode and not debugging it runs fine.
The debug I get is:
 The referenced script on this Behaviour (Game Object 'DebugFocusItem') is missing!
  
 (Filename:  Line: 1655)
 
 A script behaviour (probably DebugFocusItem?) has a different serialization layout when loading. (Read 32 bytes but expected 44 bytes)
 Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  
 (Filename:  Line: 1686)
 
 UnloadTime: 8.170501 ms
 Setting up 1 worker threads for Enlighten.
   Thread -> id: 4cd13000 -> priority: 1 
 Message from debugger: failed to send the k packet
 
Any idea who to fix that?
Btw: I never used any GameObject named DebugFocusItem...
Best regards,
Fred
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