How to resume waypoints after it has run into something and messed up?
I have waypoint set up so these creatures hit the target and move however they end up running into each other sometimes and the forces throw them away but slowly the system stops having them go to waypoints and they slowly just move in the direction they were hit is there a way to reset them. Ive thought about making a distance counter to the final objective but due to how far away the spawn is it could cause problems.
Your answer
![](https://koobas.hobune.stream/wayback/20220612165539im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Variable containing a transform is modifying the object's transform it is referenced to. 1 Answer
c# Coroutines and Waypoints HELP PLS!!!,C# Coroutine and Waypoints Help pls!!! 2 Answers
How do i randomize certain waypoints at the end of a path? 0 Answers
How do i switch to a different state to target a certain thing? 0 Answers