About Character moviment methods
Firstly,Hi!
to move my character in the projects, I used to apply*"transform.Translate"* but that's made the character cross the collisions.
so I changed to "transform.forward", but this made the characters walk through even in the air.
I currently use the "Rigidbody.AddRelativeForce" however I have to make a whole apparatus to keep it at speed, as this function causes it to accelerate.
so I wanted to know, would you guys know a method of moving your characters just without the character controller?
thank you ever since!
Your answer
Follow this Question
Related Questions
Move Character to touched Position 2D (Without RigidBody and Animated Movement) 1 Answer
Moving RigidBody Smoothly 0 Answers
Sphere with rigidbody and playercontroller script stuck in plane and wont move 0 Answers
How do I make my player model rotate based on the direction he is walking. 0 Answers
Rigidbody. Acceleration of free falling object works bad 0 Answers