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Question by KUFgoddess · Feb 06, 2018 at 03:33 PM · lightingmousemouse position

how to make flashlight follow mouse pointer in 2D?

Hello I was wondering how can i have this light follow my mouse pointer in a 2D project? so as you move the cursor the light would followalt text

opera-2018-02-06-09-32-39.png (53.7 kB)
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avatar image meat5000 ♦ · Feb 06, 2018 at 03:34 PM 0
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What have you tried?

avatar image KUFgoddess meat5000 ♦ · Feb 06, 2018 at 03:36 PM 0
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I've been doing some research, but cannot find something similar only for game objects.

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Answer by KUFgoddess · Feb 06, 2018 at 04:02 PM

Found an answer http://www.lucedigitale.com/blog/unity-object-follow-cursor-pointer/ messed around with it and added a late update and converted to C#

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class LightFollowMouse : MonoBehaviour {
 
 
 
   
     public float depth = 10.0f;
     void LateUpdate()
     {
         FollowMousePosition();
     }
 
     void FollowMousePosition()
     {
         var mousePos = Input.mousePosition;
         var wantedPos = Camera.main.ScreenToWorldPoint( new Vector3(mousePos.x, mousePos.y, depth)); //you need a new vector3 because of the variables it takes XYZ Z= depth
         transform.position = wantedPos;
     }
     
    
 }
 
 
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avatar image naviln · Apr 22, 2019 at 12:53 PM 0
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Thank you, put me on the right path. Cheers!

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