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Question by jsonfan · Sep 04, 2015 at 03:24 AM · c#unity 5gameobjectonmousedown

Only Allow One Click on GameObject?

I am making a game in C# where you can only click on the object one time and I need to check if it has been clicked on yet.

Using OnMouseDown registers every click no matter what. I'm unsure of how to only allow one click. Thank you.

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Answer by getyour411 · Sep 04, 2015 at 03:23 AM

 Start()
 beenClicked = false;
 
 OnMouseDown()
 if (beenClicked)
 return;
 
 // do stuff
 beenClicked = true;
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Answer by Vice_Versa · Sep 04, 2015 at 05:30 AM

use Input.MousePosition() http://docs.unity3d.com/ScriptReference/Input-mousePosition.html

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