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Question by B-R-J · Feb 06, 2018 at 06:51 AM · gameobjectparticlesparentchild

remove parent of particles while emiting?

Is there a method to remove parent of emitted particles? Problem: There is a moving object with a particle system emitting a trail of particles by a certain rate over distance. When I disable that object the particles too disappear, because the particles are child to the moving object. Is it possible to de-parent theses particles without de-parenting the particle System? If that was done the particles would fade away (without disappearing at once) after the parent object gets disabled. Hope my question is clear. Any help is valued.

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