Question by
DynoMyte · Feb 05, 2018 at 11:35 AM ·
2d2d game2d-gameplay
2D ROGUELIKE IN UNITY 5.x Level Error
So I have ran into a needle in a hay stack problem. The game loads the level starting with "day 2" and skips over to "day 3". In doing so, once "day 4" the food count has already reached 0 and moving ends the game. Not sure where this went wrong as I am not getting any errors. Any help with finding this?
think one difference is that I am using GamePlay instead of GameManager, for the scripts,prefab, etc etc.
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