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Awesome Looking Mobile Graphics
So I've been working on getting around this for a while.. I am basically trying to bring life and beautiful colors to the mobile build of my game while keeping my frame rate at 30fps. I am trying to build a FPS mobile game, the coding part of the game is almost complete, all the logic, scrips and functionality is almost done, so now I started focusing on the visual part. Check the picture below. The game, with no effects or post processing (with unity default mobile shaders) runs at a constant rate of 30 fps, but looks very washed out. First approach was to add unity's post processing, so I added color grading. The frame rate dropped to 15-20 and later on it didn't even render anymore (black screen) (however best visuals). So I realized this was not a viable option. My next approach was using Amplify Color. The frame rate dropped to 22-24 and the visuals were slightly better..
So the bottom line is: how can I achieve beautiful graphics on mobile builds while keeping my frame rate high? (reference games : Guns Of Boom, Blitz Brigade)
@gabigabi12340 A year and 5 months later and no answer :( did you end up figuring it out?,A year and 5 months later and still no answer? :( @gabigabi12340 Did you figure it out at the end?
i am sorry but there are no answers because there is no question, there is not a way of increasing the fps, you need to check whats causing the fps drop, without knowing any profiling information we can not even tell why he is getting those fps. feel free to share your proyect information, target device and profiler info