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Question by
UnrealTati · Aug 18, 2017 at 01:37 AM ·
animationrigidbodyboneshumanoidcapsulecollider
Humanoid rigidbody collider not working
Hi, I have a player, then i add colliders on his bones. When animated, some capsule colliders don't work. The other collider go through his bones. However, when I remove rigidbody from his bones, and just have colliders (in this case, capsule colliders), it works!.
Now, I might leave it this way because it works, but I am afraid this is bad style from what I read in the forums. What could be causing this problem and how do I solve it? Unity 2017.1
Comment
Are you using a Character Controller to move the character? Character Controller and rigidbody don't go well together, especially in 2017.1.