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Question by BloodMarked · Feb 02, 2018 at 11:53 AM · networkingprefabsceneofflinedisabling

using GO with NetworkIdentity in offline scene (fight auto disabling)

so i converted my basic character Prefab for Networking.

unfortunately, adding a NetworkIdentity to a prefab disables the GameObject on scene load, which breaks all of my offline scenes.

is there a way do disable / fight this behaviour?

i do not want to work with 2 different chracter prefabs for online and offline scenes

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