New input system and prefab position problem
Hello, i have a problem when i press the mouse to tell my character to shoot his gun.
Using the new input system i call a function on a global system that has several controllers, that global system calls a function on my active character and tells him to shot... but when i tell the weapon to instatiate the bullet on the barrel it gives to the instatiated prefab the barrel prefab initial position not the position with the parent character hand in mind.
This is really weird and i cant solve it can anyone help?
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