Question by
JackTheKreator · Sep 11, 2017 at 10:31 PM ·
c#uiworldspace
Attaching a worldspace ui to an object?
How can I attach a world space UI to a gameObject. I'm making a speedometer in my car, not using a standard ui, you actually have to look at the gauges, so I'm using the rotation fill option for a UI Image. I've placed the image on a worldspace canvas. How to I attach this canvas to an object. I've tried parenting and setting the UI's position every tick with (pseudo)
this.position = parent.position
but it wont work. How can I achieve this? Thanks!
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