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Question by
Chom1czek · Dec 17, 2015 at 01:05 AM ·
networkingsyncsingletonstruct
List of players on the server only with SyncStructList?
Hello there, I was wondering is it the best solution to do it? Is it the only way to do it (through SyncStructList) or can do it using my GameManager which is singleton? Does the singleton works through Network? Because when I tried to show the count of the list with GUI on my remote client it shows 0 when the host shows correctly 2. Thanks for help in advance!
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