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Question by
Roboleo1010 · Oct 03, 2015 at 08:13 PM ·
2drotationinstantiaterigidbody2dforce
Unity 2D Apply force in Z Direction
Hey :) I'm kinda new to the forums, so I wanted to ask if someone could help me with my problem: In my Unity2D project I want to instantiate GameObjects with sprites attached. No problem till now, but I want to instantiate the bullet with a Z-Rotation and add the force in this direction. I found a solutionin the forums:
Solution1 But it won't work, it seems like it's jus spinning randomly
Thanks in advance Leon :)
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