Question by
andreyshade · Jan 27, 2018 at 07:06 PM ·
instantiatevector3
Instantiate ignored Vector3
Then i trying to intantiate game object using command:
Instantiate(Resources.Load(assetData.Path), new Vector3(10, 10, 0), Quaternion.identity) as GameObject;
Object instantiated in 0, 0, 0 position, what I'm doing wrong?
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