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Question by Karyudo · Apr 07, 2012 at 09:11 PM · materialcolormultiple

Multiple colors in a material?

Is it possible for Unity materials to have multiple diffuse values that effect different color channels of the texture? Specifically I'm only looking to set one color per channel so that I could color-code a texture and set the three colors in the inspector. Having to use 4 materials to achieve the same effect seems a waste of draw calls and texture memory.

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avatar image rutter · Apr 08, 2012 at 01:35 AM 0
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Sounds like you're looking for a custom shader of some kind.

avatar image Karyudo · Apr 09, 2012 at 05:08 AM 0
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Yeah I figued that, just wasn't sure if it could be done since I've never tinkered with shaders.

avatar image garner · Apr 09, 2012 at 05:12 AM 0
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build a shader with multiple alpha, ambient and diffuse properties.

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