- Home /
Question by
CatFoodMan · Aug 19, 2015 at 02:17 AM ·
buildassetsbuild settingsupdatespatch
Custom .assets files in the built "Project"_Data folder
I noticed that Unity creates a sharedassets"X".assets for every scene when you build your game,
is there a way to create custom .assets files to deploy game updates/patches more easily?
Example: Textures folder -> Textures.assets in the built _Data folder
Comment
Your answer
Follow this Question
Related Questions
Share same assets with multiple standalone builds 0 Answers
Distribute terrain in zones 3 Answers
Unity WebPlayer Build Size Excessive 0 Answers
I cannot get my project to build for PC 1 Answer
Build only script error 1 Answer