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Question by DrFragger · Mar 02, 2019 at 05:40 AM · instantiateienumerator

How Can i run a method afterequal integer number counts using Ienumerator ??

I want to run Path() method after every 42 counts of the blocks integer....

void Start() {

     StartCoroutine(PreMadePath());


 }

 public IEnumerator PreMadePath()
 {
     blocks++;
     yield return new WaitForEndOfFrame();
     if (blocks<=50)
     {
         Path();
     }
     StartCoroutine(PreMadePath());
 }

 public void Path()
 {
     int R1 = Random.Range(0, 2);


     tile = (GameObject)Instantiate(pathprefab, new Vector3(x1, 0, z1), Quaternion.identity);

     int R2 = Random.Range(0, 12);
     int booster = Random.Range(0, 80);

     if (booster == 5)
     {

         if (R2 == 1)
         {
             tile.transform.GetChild(1).gameObject.SetActive(false);
         }
         else
         {
             tile.transform.GetChild(1).gameObject.SetActive(true);
         }

     }

     if (R2 == 1)
     {
         tile.transform.GetChild(2).gameObject.SetActive(true);
     }

     if (R1 == 0)
     {
         x1 = x1 - 1;
     }
     else
     {

         z1 = z1 - 1;
     }
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