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VR build crashing on start
I have a VR build and when I put the resolution of the game on a default 1920 x 1080 on fullscreen, the game crashes while if I put anything lower the game is stuck on the splash screen.
Can you be more specific?
Which VR SD$$anonymous$$ you are using?
Does it work without VR set up?
Does it work without an VR Device connected but with VR set up?
When did it worked and what did you chance since then?
What are the first things you do in your initial scene?
On which system you are trying to run it? Does it work on other Devices?
For which Platform you are ai$$anonymous$$g?
I can't help you with the information you granted. I'm sorry
S$$anonymous$$mVR SD$$anonymous$$
VR set up is mandatory there are no other controls. If I added a simple camera it would show with no problem
Last time it worked was when I ran a test scene. In the test scene, it was almost the same aside for me adding terrain, and a post-processing profile
The player starts on an elevated area. He can move around with the trackpad
Windows
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