Idea to know how to give realistic movements to a spaceship ( A sort of delay )
Hey guys ,
I am trying to do realistic spaceship movements for a project with lipmotion. But first of all i need to do controls with computer key ^^
I saw movements in StarWars battleFront in a space war to get some idea and see how they give realistic and speed impression of mouvement.
So i saw that the player move the camera and the space ship follow her with a small delay and some rotations according to the direction (we have the impression to follow a cursor , but it's a basic GUI i guess)
I don't want the solution with a good code , but some ideas and direction to do that correctly
Thanks for futur help :)
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