Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Wizardman290 · Dec 07, 2014 at 04:26 AM · c#movementplayersprint

How to make a good PlayerMovement

I tried using the FPS Controller provided by unity, but I use c# so I couldn't edit the values for walkspeed and such from a c# script, so I found a c# version of them. Then I realized I had no idea what was going on in those, and I still couldn't edit them. How can I make a script where you can walk forward, backward, strafe left, strafe right, and turn with the mouse (Left right, up down). I want to be able to edit the walkspeed by a potion or something you can purchase or something, so I need to be able to modify them as an int from another script (Ik how to do that though...) Thanks in advance for the help!

Comment
Add comment · Show 5
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image bubzy · Dec 07, 2014 at 06:07 AM 0
Share

where's the code you tried already?

avatar image Fornoreason1000 · Dec 07, 2014 at 06:39 AM 0
Share

@bubzy, he already said he doesn't know how to do any of it

avatar image Wizardman290 · Dec 07, 2014 at 08:13 AM 0
Share

I was using the FPS Controller that Unity Standard Assets gives you, but it is so confusing and hard to add things to it because it is so specific, I would like to make my own, but don't know where to start, I tried one a while ago, and I just fell through the floor, and couldn't jump. Or sprint.

avatar image Mmmpies · Dec 07, 2014 at 08:48 AM 0
Share

Are you using $$anonymous$$echanim or legacy for the animations?

Well either way if you're starting with very little knowledge go on YouTube and type unity animation tutorial c# or unity mechanim tutorial c#

This is a legacy animation one from BurgZerg, I'd recommend taking a day or two following as many of these as you can. Plenty of other tutorials out there if BurgZerg isn't for you.

Character Controller

avatar image Wizardman290 · Dec 08, 2014 at 09:24 PM 0
Share

Thank you, though I am not looking for animations.

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by PvTGreg · Dec 08, 2014 at 08:59 AM

check this out **http://wiki.unity3d.com/index.php?title=FPSWalkerEnhanced** it explains it all very nicely and im sure it has all of the features you want

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

29 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Making a bubble level (not a game but work tool) 1 Answer

Implement moveSpeed to this object script? 1 Answer

How can i do: When the button "play"is pressed, the player can start to move, but if not pressed the player cannot move. 1 Answer

How to hold objects in third person? 1 Answer

Why are my player controls wierd. 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges