- Home /
Problem With Player Looking At Mouse Position
So I will get straight to the point. My game is a plane game so the plane has to rotate to look at the mouse but if I keep my mouse on a side of the screen the plane doesn't keep turning or at least it doesn't turn a noticeable amount. Also if you swing your mouse really fast in from 1 side to another the plane will do a 180 degree turn no matter the mouse sensitivity or turnSpeed on the plane. If there is a way that if my mouse was on somewhere on the screen it would just keep rotating. So if it was on the left side it will keep rotating left and I dont need to keep moving my mouse left for it to turn. Any help would be appreciated.
Your answer
Follow this Question
Related Questions
3D camera smooth rotation and mouse wheel zoom 2 Answers
Artifacts on cursor when using CursorMode.Auto 0 Answers
C# Track Mouse Cursor Movement Speed 2 Answers
Multiple Cars not working 1 Answer