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Question by thomfur · Mar 20, 2014 at 08:08 PM · 2dspritepixel art

How to slice image into pixels and put formed image into game.

Hi,

I have managed to make a planetary gravity system, (which I just realised is coming out in Unity 5), which drags a player in realistically. What I would like the planet to do is to deform when hit by the player.

I tried to split a sprite into individual pixels but when I try and drag the sprite into the game it only moves the first pixel. What I would like it to do is to drag the whole sprite in to the game but still be split up into individual pixels.

What to I do?

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