Check if two spheres are overlapping one another?
I have two spheres with colliders bouncing around, they do not collide as I have put them on the same layer and made them ignore each other. However I want to see whether either sphere is overlapping the other when the user clicks.
What is the best way to do this?
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612083326im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Feild of view only wokring in specific areas of the scene 0 Answers
raycasts variations 0 Answers
Why is OverlapPointAll not getting a collider sometimes?, 0 Answers
What is the best way to do a 2D Ground Check? 0 Answers
OverlapSphereNonAlloc Not Working? 1 Answer