Question by
alien30 · Nov 14, 2018 at 10:33 AM ·
c#rigidbodycharactercontrollerfps controller
Input.GetAxis not going forward
Hello
I have a character controller for an FPS game but when I use the keys to move, it doesn't do it relatively to my player and where the camera look.
Here is my script. Any ideas ?
if (IsGrounded == true)
{
rb.velocity = new Vector3(Input.GetAxis("Horizontal") * Speed, rb.velocity.y, Input.GetAxis("Vertical") * Speed);
}
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