Question by
mace44 · Jan 22, 2018 at 07:09 PM ·
shadertexturedynamically
Dynamic Textures (Two) For a Single 3D Model/Material
I'm fairly new to Unity but I'm trying to make a 3D card game where the user can swap the theme of cards. So the back and face of the cards will need to have dynamic textures. I pretty much understand how to do this with 1 texture for a model/material but 2 dynamic textures I'm struggling with.
Should I use a custom shader for this? If so, how would do that?
Thanks in advance!
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