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Question by Anxo · Sep 09, 2010 at 06:29 PM · sendmessagebroadcastmessage

BroadcastMessage from one Object to another ?

Hi, This might be a noob questions but have not found the answer in the documents. Maybe I am looking for it wrong but lets say I have 2 objects, Object A and Object B, Object B has a function called.... "blue" and object be has a collision detection with.. what I want to do is, if Object A lets say hits a wall, it tells Object B to execute function "blue".

The way BroadcastMessage works on game objects and its children, It would be perfect if I could do this without making the object a child of another.

Any ideas?

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Answer by AliAzin · Sep 09, 2010 at 06:36 PM

you should reference your target object in a variable like this:

var target : GameObject;
target.BroadcastMessage("blue");
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avatar image Anxo · Sep 09, 2010 at 06:39 PM 0
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aww man, how silly do I feel right now. duh, Thank you for your time.

avatar image joedrigon · Sep 09, 2010 at 06:41 PM 1
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The script reference is your friend...slacker! =)

avatar image Daniel G · Jul 31, 2013 at 11:29 PM 0
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WOW okay this is nice :P

avatar image CardDeath · Jan 30, 2015 at 10:22 AM 0
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Yeah thanks man, helped so much! :)

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