Question by
MrClauclau · Jan 22, 2018 at 12:23 PM ·
scripting problemwebglsoundfmod
Any way to set custom curves on an AudioSource in Webgl ?
Hi everyone,
I wanted to know if there is a way to set custom curves on an AudioSource in Webgl, since I'm getting a "not implemented" error when I call SetCustomCurve() in Webgl. The method works perfectly well in the desktop version, and I also know that Webgl / Fmod does not currently support all the standard Unity audio features ...
So, am I missing something ? Or is it totally impossible to do that ?
Thansk a lot for your help :)
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