how to make array of colliders?,if that's what'll do best.
so i have a collider trigger,when player enters i have in script : (if : money;Xp;Pressedbutton) then....LVLup.i would like to add a array (or list ,not sure yet) of each "Training Areas" where you can level up,... lets say 10,.. i guess i could do 10 public variables ,(Worst case scenario) OR, 2) question : how to Add : && : for collision ,because > : canLevelUP == true &&Input.GetKeyUp(KeyCode.U)&¤tGold >= CurrLevel * 200&& other.gameObject.tag == "trainAreaTAG" only works only with public "other" collider , thanks J
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