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Question by WixlMet · Jan 20, 2018 at 07:41 PM · androidaccelerometergyroscope

how to make the object moves when I physically move the mob.

I want to make an android game about an object in the middle of the screen. It is supposed to work this way: I hold the phone vertically, and the object moves based on the phone's movement either up or down. I made some searching about the accelerometer and tried this code :

float temp = Input.acceleration.y; transform.Translate(0, temp, 0);

But the code I have works only when I put the phone horizontally and in a quite different way: the object moves up or down by leaning the phone a little on the horizontal axis.

Any suggestions? Thanks in advance,

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Answer by KittenSnipes · Jan 20, 2018 at 11:14 PM

@Wixlmet

Well if you import the package 'CrossPlatformInput' you can go under the prefabs folder and find a bunch of different great controllers. Drag it on to your scene and it should work.

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