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Question by Tudvari · May 08, 2020 at 08:11 AM · networkingmatchmakingmatchnet

Can't join to room through Unity's Matchmaking system on the Internet

It works perfectly when I try to connect locally from my editor to my running build.

But after I start the server on my Android, and try to connect to it from my editor, it time outs:

alt text As you can see, it finds the match, and then tries to join, but it can't.

If I try to do it from a build, the log says the following:

 Log: cannot connect after {10} attempt address {::ffff:127.0.0.1:7777} ClientDisconnected due to error: Timeout

Why does it tries localhost, when I obviously use the Matchmaking system?

UPDATE: Now I tried with 2 android devices, and resulted in the same result.

Ps.: I know that it's going to be depracated, I just want to use it during a short term gift.

Thanks in advance!

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