- Home /
Collaborate wants to push changes on many files I didn't edit
We need a quicker way to exclude/revert entire file paths, like all assets in FolderX and its subfolders. I can't scroll through hundreds of items clicking checkboxes.
Unity Collaborate wants to push 300+ changes, but I've only edited maybe 15 objects. For example it's saying an .anim file changed, but I didn't edit any animations at all. This is going to be a nightmare for version control if it isn't addressed. The attached screenshot shows that Force Text is already applied for asset serialization.
I also have the same issue, for me it affects materials albeit on a much smaller number of files.
Your answer
Follow this Question
Related Questions
How to share assets between projects with Unity Collaborate 1 Answer
How to work with Unity Package Manager in Unity 2017.2.x+ 1 Answer
Can't drag and drop prefabs made by other people on my team (Git/Git LFS) 0 Answers
When Perforce Revert Outside of Unity the Custom Inspector Isn't Updating? 0 Answers
Lines of code are missing after using Unity Collaborate? 1 Answer