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This question was closed Sep 11, 2018 at 10:32 AM by ensareray99 for the following reason:

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Question by ensareray99 · Sep 11, 2018 at 10:22 AM · physicsraycastlayersray

When i bring my mouse on layer mask my player doesn't move

I'm trying to rotate player with mouse and using Raycast for it but when i bring my mouse on the ground object my player moves gets slows down and freeze. This is my code for it waiting for your helps

 void Update () {
             Movement();
             LookingMouse();
         }
         void Movement()
         {
             float moveH = Input.GetAxisRaw("Horizontal");
             float moveV = Input.GetAxisRaw("Vertical");
             Vector3 moveVector = new Vector3(moveH,0,moveV);
             rb.MovePosition(rb.position+ moveVector.normalized * Time.deltaTime* Speed);
         }
         void LookingMouse()
         {
             Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
             RaycastHit hit;
             if(Physics.Raycast(ray,out hit,layer))
             {
                 transform.LookAt(hit.point);
             }    
         }





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