Question by
SilverLifeee · Aug 09, 2021 at 12:40 PM ·
networkingvideo streamingudp
No network connection via localhost after build
Hi Community,
I developed an udp-based signalling solution for MixedReality-WebRTC. Two Applications should set up a WebRTC-Connection via udp-Signalling (for testing via localHost).
Between two Unity instances on the same PC, which run the two Applications, the udp-connection works like a charm, but after building the two applications for Windows they are not able to communicate/ signal each other anymore. Disabling firewall doesn´t help. Any Idea what could be the problem?
Comment
Your answer
Follow this Question
Related Questions
UDPClient can't receive and send ? 0 Answers
(C#) UDP broadcast between unity editor and windows phone 0 Answers
UDP Client receiving Disposed error 0 Answers