Question by
mina_francesca · Dec 28, 2016 at 05:36 AM ·
2d game
On 2D TOPDOWN RPG on the depth of sprites and players
We are creating 2DTOPDOWNRPG. Premise to create in 2D mode. When the player is in front of the sprite, it is on the layer above the sprite. If you have a player behind you, you must be in the lower layer than the sprite. In this case, I imagined how to realize the depth of the sprite by superimposing sprites etc. Is there anything else better way?
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