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Question by
GiacomInox · Oct 17, 2016 at 06:13 PM ·
scripting beginnerphysics2dspeedbulletvector2
I need to add the speed of my player to the one of my projectile (c#,2d)
If I'm moving towards the direction of the shot, the resulting projectile is quickly caught up by my player. How can I add the speed vector of the player to the object?
Thanks for the atention
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