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Question by
JesHal · Jan 15, 2018 at 12:32 PM ·
networkingmatchmaking
Why MatchInfo domain is always 0?
The MatchInfo.domain value of a created match is always 0 even though the requestDomain value was not. I'm using the matchMaker.CreateMatch function to create a match. I'm using Unity 2017.2.1f1 personal 64bit.
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