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Question by unity_gR7VvT805hd_CA · Jan 29, 2018 at 03:08 PM · uislidernewbievisual problems

set slaider to playerpefs value

https://cdn.discordapp.com/attachments/310487287957815297/407551823902146562/unknown.png thats my slider PlayerPrefs.SetFloat("volume", volume); thats how i set my player perf

the problem is when i stop game and run it again the sound is what i last time i set but visually 100% befor i cangle it

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Answer by melsy · Feb 02, 2018 at 04:04 PM

Kind of unclear but I'm guessing you want the slider to return where it was before on scene load. OnEnable () will activate when a game object becomes enabled. Put a slider.value = playerprefs.getfloat(valueName) inside this method. Now when the game loads this value will be set

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avatar image unity_gR7VvT805hd_CA · Feb 02, 2018 at 11:01 PM 0
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Okay sry my bad englich but when i cangle slider value it saves it to player prefs and when i close the game i wanna the slaider go back to the same value

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