Mac build: cannot change keys, Xbox gamepad not recognized
When start my newly built Mac app, I switch to the input manager and try to configure any key, it doesn't recognize any key or gamepad input, and I have to force quit the app. Key changing in older Mac builds work, and they also recognize the XBox Pad instantly.
I didn't change any player settings in the editor. Somebody with similar problems?
Unity 2017.1, MacOS 10.12
Answer by Bambivalent · Aug 31, 2017 at 07:42 AM
Update: I started a brandnew project, just added a cube and built the Mac standalone. The same bug appears: I can't change the input, gamepad is not recognized.
I tried the New experimental Input System and it works fine, unless I try to change keys, and it also does not recognize any gamepad.
The issue has been solved for me with Unity 2017.2.0f3
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