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Player / vehicle spinning?
wrong section sorry
Dear All
i am learning the usage of playmaker and unity currently targeted for android devices.
I have a problem with my player / vehicle synchronization (Using Photon).
I can't really explain the problem, but i have videos about it. When a player is moving around, sometimes he spins(?) or goes crazy for a moment.
For player and vehicle position/rotation syncing, i'm lerping between the current and the updated position.
The problem is a bit different with the vehicle.
https://www.youtube.com/watch?v=RlH1C66gHQ8
For the vehicle i'm using similar way for syncing the position, but i also made a network input controller, which is setting intput variables (like brake input, throttle etc) for steering and sound synchronization, and i'm using Edy's Vehicle Physics
I really hope that someone can help me out!
Answer by Diukrone · Jan 13, 2018 at 11:18 PM
It dont look as problem abour synchronization! Have some Quaternion or Vector3 codes that are bugging between your animations commands. Make sure if are not trying to change transform, position or/and rotattion, twice between your animations. Make sure your animations have Pose Backed checked, also.
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