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Torus imported from maya not showing
Hi, I tried to import a model I made using Maya into Unity. For some reason it won't show any of the torus' when I import it into Unity. Just a test, I made a new scene in Maya, created just a torus, tried to import it into Unity, and the same thing happened, there's nothing there for some reason.
I export it as a fbx using the built in Unity import controls within Maya.
Has anyone else had this issue or have any idea of how it could be resolved?
Try deleting all your history in maya, freezing transformations. Also in the unity editor make sure it's not a scale issue.
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