Question by 
               mrcreeper54321 · Apr 15, 2016 at 04:42 AM · 
                c#error messagebug-perhapsstupid  
              
 
              Unexpected symbol error ?
This has to be a bug... Unexpected symbol '}' on lines 18 and 21.
 using UnityEngine;
 using System.Collections;
 
 public class core : MonoBehaviour {
     
     public static float healthC;
     public Rigidbody rb;
     public float speed;
     
     void Start () {
         healthC = 100;
     }
     
     void Update () {
         if (healthC <= 0) {
             Destroy(gameObject);
         }
         if (Input.GetKey (KeyCode.W){
             rb.AddForce(Vector3.forward * speed * Time.deltaTime, ForceMode.Acceleration);
         }
         if (Input.GetKey (KeyCode.UpArrow){
             transform.Rotate(Vector3.up * speed * Time.deltaTime, Space.World);
         }
     }
 }
 
               Comment
              
 
               
              Answer by aditya · Apr 15, 2016 at 04:58 AM
your both GetKey IFs lacking their ), put one at the end for each of them 
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                